понеділок, 4 листопада 2013 р.

Our first steps with the game engine...

These are not the screenshots of Cradle. It's a short story on how we got to learn the Unigine engine.

Initially, before licensing the Unigine Engine we had explored it for a while.
We downloaded the trial version and played with it. We really liked its physics module and the renderer quality.
Just to give it some practice we created a small test scene. There we determined many technical and artistic solutions which we now use in Cradle.
We were so much preoccupied with this island that we even integrated some sounds into the scene - here we had the tide and wind howl, trumpet was playing, and when approaching the building doorway, the out-of-tune piano sounds added to the background.

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